Prepare to Die Again for Remaster
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Lionblade Studio
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- Description
- Files 2
- Images 1
- Videos 1
- Articles 2
- Posts 297
- Bugs 7
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- Stats
About this mod
This mod aims to provide the feeling of a fresh Dark Souls-Experience as much as possible by changing a lot in the game! There are many things to discover, so I hope that you will have fun!
- Requirements
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This mod does not have any known dependencies other than the base game.
- Permissions and credits
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Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Gizzmo, FreeFallin, roach, AshenOne, BOLD_FLAVOR for all their help regarding design choices and the wonderful descriptions for v8 and v9
Wulf2k for MSB Edit and BND Rebuilder
Hotpocketremix for his emevd_rebuilder
rycheNhavalys for his lua editing tool
TKGP for Icon Appender
Meowmaritus for ParamVessel, TextVessel, MapVessel and TAE Editor DX
MetalCrow for the ds_overhaul.dll
Everyone on the modding Discord who helped me and answered my annoying questions
MrPope for his ideas for some of the ring-effects
Spooky Steve and Serrara for helping me improve the english version for v6
And everyone who supported me!Donation Points system
This mod is opted-in to receive Donation Points
- Translations
- Japanese
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Translations available on the Nexus
Language Name Japanese Prepare to Die Again - Japanese Translation (Of Ash and Dust) - Donations
This mod is a huge lore-friendly expansion that tries to make you experience a fresh but also familiar Dark Souls!
There are new enemy positions, new bonfire positions, new enemies, new
quests, new NPC positions, new spells, new armor sets, new rings, new
weapons, new events, new items and much more. There are more than over
thousand changes plus brand new content! So just discover it for
yourself ;)
DarkSouls: Prepare to Die Again
has been on a long journey over the years, from inception as a Scholar
of the First Sin-esque expansion of Dark Souls 1 to a complete rework of
the scope of progression and regaining that feeling of the first run
through your journey across this gaming classic. Much has now been
adapted - from the addition of new spells to upgraded bosses and areas given much more meaning and a sense of cohesion across both the first and second half of the title. Cut content has been restored, questlines brought to new glory and now also adapting your playthrough
of the game... there's more to discover, more to see, all in a fashion
that rings true to the design and philosophy of that original
playthrough. There are changes made to the game version number. That means that you can only connect to other
players using this mod. Vanilla players are uneffected. Please not that the online experience might not be perfect due to not being tested that much.
This is the version for Dark Souls: Remastered. You can find the Prepare to die-version here: https://www.nexusmods.com/darksouls/mods/1372
- Download my files and unpack the archive
- Navigate to your Dark Souls: Remastered folder
- Make sure to have a backup of this folder
- Open the mod and copy EVERYTHING of it into your Dark Souls: Remastered folder
- Override your old files with mine
- Launch Dark Souls: Remastered via Steam
Huge shoutout to FreeFallin, Gizzmo, roach, AshenOne and BOLD_FLAVOR for helping me with gameplay decisions and for coming up Also huge thanks to HotPocketRemix, Meowmaritus, Wulf2k, TKGP and Grimrukh Big thanks to everyone on the Modding Discord who helped me with my countless questions! You are great! And last but not least: Thank you so for much for everyone's support over the last three years! If you encounter a bug please make sure you are using the latest version
Until now I have spent almost three years in creating and updating this mod
so I hope that you like it! If so feel free to endorse my mod, share it
with your friends or tell me how much you liked it! You can also donate
something if you want to, by using this link:
https://www.paypal.me/FTRichter You can also become a Patron here:
https://www.patreon.com/fennrix
with the various new texts used in v8 and v9. Thanks!
for their awesome tools. Without them, I wouldn't have come this far!
of the mod. Also check if your problem is addressed in the changelog.
ps: Don´t forget to track my mod so you don´t miss the latest update.
Current donators (Name that was shown to me in the donation):
You are SO awesome and I can not thank you enough!
- Hafso Hafso
- Sam Miller
- Pablo Gallardo
- Michael Sarich
- Juan Vazquez Saraza
- Duncan Vansickle
- Kevin Ortego
- Josef Schuster
- Guy Hinton
- Alex Omalley
- Damian Ściechowski
- Julia Anton
- Nikolai Scheel
- Last visible dog
- Christian Herweg
- Elliott Neumeister
- Yuri Kelbert
- nihil14
- Michael Smee
- Mike Welsh
- Bennyc500911
- Jean Lepage
- Frederic Catusse
- Martin Santana Camargo
- Živa Stele
- Spencer Geller
- Sawyer Watts
- Patrick Vogt
- Richard Wheaton
- Jonathan Fischer
- Richard Hicks
- Spencer Geller
- Georgios Sinos
- Hannes Haßmann
- Heinz Kraft
- Jesse Santana
- Silencedshadow
- Joshua Hawthorne
- Wesley De Doncker
- Craig Neil
- Sythian
- William Todd
- Rafał Rott
- Jean Lepage
- John Meister
- Mark Wilcock
- Dotoricus Entertainment
- Brandon Sharp
- Michael Alward
- Blake Whitaker
- Andrew Magie
- Koyaanisqatsi17
- Sean
Every donation is appreciated!
Source: https://www.nexusmods.com/darksoulsremastered/mods/292
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